Below you see the positions I have held to date. These are the key themes throughout: Product and design, teamwork and fun, constant learning, and new experiences. Only one thing is certain: I never stay at the surface but give it my everything-every time.
The value of design only exists when it's in relation to the other parts of a company's operations. Alone, design is a microworld of aesthetic high-fives. Integrated, design is a catalyst for interdisciplinary teaming, learning, and winning.
Sr. Director, Customer Experience & Growth Engineering
at Tray.io (since 2021)
Sr. Director, Product Design and Research
at CloudBees (3 years)
I have built out CloudBees’ research and product design practice from scratch, developing a market-leading suite of enterprise-grade products in the DevOps domain. We recently achieved over 100 million dollars in annual revenue.
Director of Product Management
at UserVoice (3 years)
Led the design and product management team behind the eminent customer feedback solution. We grew AAR from less than $1mm to $6mm during my tenure.
Sr. Producer, Sr. Technical Director, and Acting General Manager for a studio
at Electronic Arts (3 years)
After EA acquired Weewar from me I joined them at their headquarters in California and helped grow a new studio from just 6 people into a ~40 strong team, delivering award-winning games and critical infrastructure.
of Weewar Ltd. (3 years)
I founded the company and launched the award-winning online multiplayer strategy game Weewar. Electronic Arts acquired the company and its loyal worldwide fanbase in 2009.
We bootstrapped Spreedly with a fully distributed International team. We set out to solve subscription-based billing but eventually pivoted to evolve into a payments orchestration platform. Spreedly closed its latest round at $75 Million in 2019 and has transacted over 20 billion dollars in 2020.
for Soda Creative (4 years)
As the Creative Director of the BAFTA award-winning company I worked on countless projects, installations and educational initiatives for clients like the Tate Britain, the British Council, Imperial War Museums, Nesta, etc. Among other things, I won a development award from the BBC at MIP in Cannes and successfully pitched and delivered a technology-based anti-censorship campaign for Amnesty International in celebration of their 40th anniversary.
of SNK (schoene neue kinder)
I founded his design consultancy and quickly attracted a high-profile client base. At the time of writing (2020) this first company I started has well over 100 employees and offices in multiple countries.
at Fachhochschule Muenchen Kommunikationsdesign